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Urban Shadows RPG

Created by Mark Diaz Truman

A dark urban fantasy tabletop RPG Powered by the Apocalypse. Fight the darkness or let it swallow you whole!

Latest Updates from Our Project:

Production Update
about 10 years ago – Mon, Oct 20, 2014 at 04:24:33 PM

Hey folks!

We’ve been hard at work at Magpie HQ on Urban Shadows stuff. It’s well past time for an update! 


Draft to Rules Editing 

At this point, we've handed off the new draft of the full text to Mark, incorporating all the feedback from the playtests. We’ve said it before, and we’ll say it again: the amount of feedback we received was well beyond anything we've ever seen before. It’s been an incredible experience to hear from all of you about what’s working and what needs to be changed and all of that is going to show up in the final text. 

The rigor and intensity of that playtesting means great things for the game and gameplay in general, but it has meant that we’ve been a lot slower to get it all processed than we initially hoped. Huge chunks of the game have had to be rewritten to address the new mechanics, and we’ve had to write new sections to assist players in dealing with situations that our playtesters brought to our attention. It’s good work, but it’s slow... 

New Production Schedule

… which means we’re going to have to revisit the production schedule! 

Right now, the text will go to developmental edits with Mark. We expect to have those done in a few weeks, followed by copy editing and layout. Our hope is that we get all the editing done this month, in time to send the book to layout in early November. From there, we should be able to send it to the printer fairly quickly, perhaps even in time to ship books before the end of the month. We’re going to say early December to be sure, but we’ll see how things go. 

October - Rules Editing / Copy Editing 

November - Layout / Printing 

December - Shipping 

Our apologies for the delays! All Kickstarter estimates are always guesses, and these particular guesses got blown out of the water by the intense playtesting feedback. We’ve got the dice in early from Chessex (woo!), so we’ll be able to ship our core books as soon as they get back from the printer. Thank you for your patience! 

New Urban Shadows Contributors 

Now that we’re moving to final text production, we’re happy to announce two new Urban Shadows contributors: Amanda Valentine (Editing) and Thomas Deeny (Layout): 

Amanda Valentine is a freelance RPG editor and developer. Her work includes the Dresden Files RPG, Marvel Heroic Roleplaying, Fate Accelerated Edition, Little Wizards, and many others. She also edits fiction, including several of the Spirit of the Century novels. She blogs sporadically at ayvalentine.com about editing, parenting, and gaming. At reads4tweens.com she writes spoilerific book reviews for adults who care about what the kids in their lives are reading. You can find her on Twitter as @ayvalentine and @reads4tweens. 

Amanda Valentine
Amanda Valentine

Thomas Deeny is a graphic designer who specializes in book layout and game design. His layout and design work can be found in a number of roleplaying games, such as Growling Door Games' Chill, Dead Gentlemen's Demon Hunters, Margaret Weis Productions’ Firefly line, Magpie Games' The Fate Codex, Crafty Games’ Mistborn, to name a few. His work in board and card games can be found in AEG’s Nightfall and Tempest game lines. Thomas is an evangelist for hobby gaming, and helped to organize the gaming community in southern Arizona, working with manufacturers, retailers, and gamers to develop community awareness of the hobby. You can review his published works at denaghdesign.com and follow him on Twitter at @denaghdesign. 

Thomas Deeny
Thomas Deeny

Please join us in welcoming them to the team. We’ll be hearing and seeing more from them this coming month! 

Again, thank you for your contributions and patience. This is a big project, and we’re thrilled that you all have joined us on the journey to a finished version of the game. We only get to send the book to print once, and we want to make sure it’s the best possible game it can be. Thank you!

Maps, Maps, and More Maps!
over 10 years ago – Wed, Sep 24, 2014 at 10:28:53 AM

Hello again backers! 

We’ve got exciting news to share with you, and if the title of the update didn’t give it away already, it’s about MAPS! You may recall the final unlocked stretch goal for the project was adding custom maps to each of our city guides created by the very talented Mark Richardson. Mark has been busy creating these maps for the Dark Streets city guide supplement ever since the funding was completed and he’s finally ready to reveal them to you. 

Without further delay, feast your eyes on these beauties! 

Link-Enabled Sample
Link-Enabled Sample

https://www.dropbox.com/sh/x777tgo7thqeovn/AACSDrnFO__yq5EGk56S_14ea?dl=0

Our city guide authors have already been supplied with their respective maps and will be incorporating them into their guides. We will also be hosting these maps for free on our website (www.magpiesgames.com) after the Urban Shadows official release. 

We welcome your feedback and comments as always. If you have something you’d like to share regarding the maps, don’t hesitate to let us know, we’re excited to hear what you have to say. We invite you to join us on the Google+ Community or contact us directly.

https://plus.google.com/u/0/communities/101690788864141664454 

- Andrew and Mark

September Production Update
over 10 years ago – Sun, Sep 14, 2014 at 09:18:52 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Update #21: Playtest Close, Indie+ Demo, BackerKit
over 10 years ago – Wed, Aug 06, 2014 at 12:15:45 PM

GenCon is Coming...

This next week, the Magpie Games team is headed to GenCon in Indy for some of the most awesome days of gaming ever. We’re running a ton of different games, including Urban Shadows, and we’d love to see you at the convention. If you see us, please say hello! We’d love to meet backers!

Magpie Games is one of the founding organizations of the Indie Game Developer Network, so we’ll be selling all our existing Magpie Games games at Booth #1539 along with a bunch of other awesome indie developers. Come by and say hello!

Right now, all the scheduled sessions of Urban Shadows are filled, but we know that’s it’s going to make an appearance at Games on Demand (more information here). Come by and request it!

The End of Playtesting 2.0

Any final comments or feedback needs to be posted by 2 pm Eastern on August 9th to be considered for the next revision of the rules. We always want to hear from you all, but we have to draw the line somewhere so we can get to work! As always, we’re happy to take feedback here in the comments or on the G+ Community (https://plus.google.com/communities/101690788864141664454).

City Champions will be getting a special feedback form at the end of this week. Stay tuned for more details. 

Indie+ Demo

As you might recall, Mark spent some time with Indie+ doing an exhibition game of Urban Shadows last month. If you missed it, here’s the link:

Indie+ Urban Shadows Exhibition Game

In the video, Mark walks everyone through introducing and connecting their characters, establishing Debts, and playing through the first couple of scenes. We get to see pretty much every type of move during the game, including some Unleashing and Misleading! Enjoy! 

Backerkit

In order to make sure things go smoothly with fulfillment, we’re going to be using Backerkit to collect all the information we need. Backerkit is a third-party website that helps backers let us know what addons and options they want from the project, and allows backers to change their mailing address if they move before we ship. Stay tuned for an email from Backerkit asking you to fill out your information.

In addition to using Backerkit for current backers, we’re also going to be making a preorder system available for folks who missed the original Kickstarter. We’ll have more information on that when we launch Backerkit later this month.

Thanks again for all the playtesting and support!

- Andrew and Mark

MC Quick Start Guide, Indie+ Demo, and Champions Call
over 10 years ago – Fri, Jul 18, 2014 at 06:34:46 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.